Simulation Hypothesis
A Rust-based simulation modeling network latency and physical limits, exploring how real-world constraints like distance, speed of light, and routing affect system performance.
GitHubKey Highlights
- Rust-based high-performance simulation
- Models network latency and propagation limits
- Realistic scenarios: local, remote, and interplanetary links
- Scientific, experimental approach to system performance
Connect
Reach me at paulmothapo.personal@gmail.com
